Cinema 4D R19 Essential Training: Motion Graphics

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Free Online Course: Cinema 4D R19 Essential Training: Motion Graphics provided by LinkedIn Learning is a comprehensive online course, which lasts for 4-5 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Cinema 4D R19 Essential Training: Motion Graphics is taught by Andy Needham.

Overview
  • Learn how to use Cinema 4D R19 in a motion graphics workflow. Learn key foundational concepts, such as spline modeling, lighting, and materials.

Syllabus
  • Introduction

    • Welcome
    • What this course is and isn't
    • Exercise files
    • New features highlighting
    1. What Are Motion Graphics?
    • What are motion graphics?
    • How do motion graphics artists use Cinema 4D?
    • Big picture concepts
    • Examples of work
    2. Setting Up a Project for Motion Graphics
    • Starting a scene for the first time
    • Workflow tips
    • Create a start scene
    3. Working with Splines
    • What are splines?
    • Working with parametric spline primitives
    • Creating and manipulating splines
    • Build complex shapes with spline masks
    • Creating geometry with splines
    • Working with Adobe Illustrator files
    • Import and clean up Illustrator files
    • Extrude to add depth and detail
    4. Working with the Timeline
    • What is the Timeline?
    • F-curve manipulation
    • Create a logo wipe
    • Create a camera animation
    • Copying and offsetting keyframes
    • Moving animated objects
    • Working with sound
    5. The Power of MoGraph
    • What is MoGraph?
    • Creating clones
    • Using Effectors
    • Deforming objects with Effectors
    • Other MoGraph objects
    • Offset animation with the Step effector
    • Enabling objects to be animated with MoGraph
    • Breaking objects into pieces
    6. Lighting for Motion Graphics
    • How do lights work?
    • Using different types of shadow
    • Adding falloff for realistic lighting
    • Scene lighting
    • Creating a basic light setup
    7. Materials for Motion Graphics
    • What are materials?
    • Create and apply materials
    • Working with selections
    • Manipulating materials on objects
    • Working with reflective materials
    • Create a bumpy greeble texture
    • Add detail with pattern shaders
    • Animating animated materials
    8. Rendering and Compositing for Motion Graphics
    • The motion graphics pipeline
    • Compositing tags
    • Common render settings
    • Set up multipass renders
    • Set up takes
    • Create previews renders
    • What is Cineware?
    • The AEC workflow
    9. Challenge
    • Challenge overview
    • Solution
    Conclusion
    • Next steps