Blender 3D from zero to hero

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Blender 3D from zero to hero provided by Udemy is a comprehensive online course, which lasts for 27 hours worth of material. Blender 3D from zero to hero is taught by Widhi Muttaqien, S.Kom, MMSI. Upon completion of the course, you can receive an e-certificate from Udemy. The course is taught in Englishand is Paid Course. Visit the course page at Udemy for detailed price information.

Overview
  • The complete guide to learn 3D using Blender from basic to advanced level

    What you'll learn:

    • Master the fundamentals of 3D software specifically using Blender.
    • Create any type of 3D models you can imagine from simple to complex ones using different kind of methods.
    • Able to create material, texture and understand in-depth UV mapping techniques
    • This course will get lifetime updates so more and more lessons are coming each week ...

    If you want to learn 3D from zero, meaning no prior experience needed at all. Then you’ve come to the right place. This course will teach you the fundamentals of 3D skills using Blender 2.8 or above. The curriculum in this course is carefully designed so that students can learn gradually from the easiest lesson to the more advanced lessons, seamlessly. After completing this course you should be able to model a construction robot like in the course cover image, add materials to it, create lights, and then render it using the EEVEE rendering engine.


    WHAT YOU WILL LEARN

    You are going to learn so many things in this course. They are just too many to cover in this short introduction texts. But just for a quick summary. The course is divided into 4 parts.


    Part 1: Blender essentials

    • Blender’s UI

    • Viewport navigation

    • Basic object operations

    • Basic transformation

    • Interaction modes

    • Basic mesh editing

    • Etc

    Part 2: Look development

    • Viewport shading modes

    • Rendering engines

    • Creating and using materials

    • Basic CG concepts

    • Using camera object

    • Surface smooth shading

    • Screen space reflection inside EEVEE

    • Etc

    Part 3: 3D modeling

    • Advanced transformation

    • Pivot point

    • Selection techniques

    • Inset, Extrude and Bevel

    • Knife and Bisect tools

    • Adding loop cuts

    • Patching holes

    • The basics of modifiers

    • Common 3D modeling mistakes

    • Normal direction

    • Manifold geometry

    • Point-to-point modeling techniques

    • Etc

    Part 4: Construction robot project

    • Volume sketching

    • The Basics of grease pencil

    • Special movement operations

    • The basics of the curve objects

    • Basic rigging with FK (forward kinematics)

    • Create global illumination in EEVEE

    • Etc


    HANDS-ON PROJECTS

    There are many hands-on projects in course. Such as:

    • Custom monkey head model using basic mesh editing

    • Adding materials to the custom monkey head model

    • Modeling a kindergarten chair

    • Create vases using spin and screw methods

    • Create a roman column

    • Model a toy train by leveraging the vertex snapping feature

    • Model a coffee table

    • Create a robot in the final project section. Covers 3D modeling, material, lighting and rendering with EEVEE


    So get the course now and take your first step into the world of 3D using Blender!