Blender 2.83 Essential Training

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Free Online Course: Blender 2.83 Essential Training provided by LinkedIn Learning is a comprehensive online course, which lasts for 6 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Blender 2.83 Essential Training is taught by David Andrade.

Overview
  • Get up and running with Blender 2.83, the powerful open-source tool for 2D and 3D modeling, animation, compositing, and post-production.

Syllabus
  • Introduction

    • Introducing Blender 2.83 for beginners
    • Get started with Blender 2.83
    • How to use the exercise files
    1. The New Blender 2.8
    • The new Blender 2.83 interface
    • Viewport overlays and pie menus
    • The 3D cursor
    • Advanced transforming and snapping
    • Properties panel
    • Scenes, layers, and collections
    • Workspaces
    • Create custom workspaces
    • Preferences and shortcuts
    2. Scene Layout and Modeling
    • Add and create objects in Blender
    • Edit mode
    • Multi-object editing
    • Basic Blender modifiers
    • Constraints in Blender
    • What is object data in Blender?
    • Cleaning up your Blender scenes
    • Connecting scenes: Linking
    • Connecting scenes: Appending
    • Connecting scenes: Library overrides
    3. Sculpting
    • Blender sculpting basics
    • Basic sculpting tools
    • Advanced sculpting tools
    • Masks in sculpting
    • Face sets
    • Textures for custom brushes
    • Remeshing for reuse
    • Poly building for precise remeshing
    • Preserve sculptural detail by baking normals
    4. Textures and Shading
    • Basics of unwrapping 3D models
    • Easy unwrapping with Mark Seam
    • Paint textures in Blender
    • Shading, shading, shading
    5. 3D Animation
    • 3D animation overview
    • Pose mode
    • Animation with drivers
    • Animate with the Graph Editor
    • Create a basic rig
    • Paint weights
    • Make a human character rig
    6. Simulation and Dynamics
    • Quick particles physics degree
    • Particle simulations with force fields
    • Cloth simulations in Blender
    • Dynamic painting
    • Fantastic fluid simulations
    • Fire and smoke simulations
    • Rigid body dynamics
    7. Rendering
    • Workbench vs. Eevee versus Cycles
    • Evolving Eevee
    • Screen space reflections
    • Advanced Eevee techniques
    • Eevee render passes
    • Working the workbench
    • Cycles overview
    • A hairy situation
    • Cryptomattes
    • Speeding up Cycles even more
    • Intel Open Image Denoise node
    8. 2D Animation
    • A brand-new Grease Pencil
    • Annotating in 3D
    • Draw mode
    • Inking line tools
    • Animating drawings as objects
    • Hand-drawn animation tools
    • Sculpt your drawings
    • Visual effects for Grease Pencil
    • Modifiers for Grease Pencil
    9. VFX and Video Editing
    • Camera tracking
    • Compositing your next great piece
    • Video editor basics
    10. Use Blender with Other Programs
    • Blender and Maya workflow
    • Blender and Unreal Engine workflow
    • Alembic
    Conclusion
    • Next steps