Beyond the Basics - Audio Tips and Tricks in Unity

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Free Online Course: Beyond the Basics - Audio Tips and Tricks in Unity provided by Pluralsight is a comprehensive online course, which lasts for 2-3 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from Pluralsight. Beyond the Basics - Audio Tips and Tricks in Unity is taught by Jeanine Cowen.

Overview
  • Take your audio to the next level in Unity, audio is the quickest way to provide immersive and interactive elements in your games. This course shows you powerful audio techniques to extend your Unity projects.

    Truly interactive audio responds to game states and interactions in an intelligent way. In this course, Beyond the Basics – Audio Tips and Tricks in Unity, you'll learn how the basics of C# scripting can bring your audio to life. This course shows any Unity developer how to make their audio more impactful. First, you'll learn more nimble and powerful audio techniques such as creating playlists, generating sounds in real-time, and prepping your audio in a DAW are presented. Next, you'll focus on re-usable concepts that transfer to all types of game genres. Finally, you'll bring together sound and audio concepts with implementation approaches that allow you to expand and leverage audio tools in Unity. By the end of this course, you'll know how to apply concepts of sound design and interactivity within your Unity projects.

    Topics:

    • Course Overview
    • Great Audio Begins with Spontaneity and Variability
    • Creating Great Audio Before We Tackle the Game
    • Working with Sequenced Sounds and Playlists
    • Thinking of Our Audio as a System
    • Dialogue Stitching for More Believability
    • Bringing It Together with a Master Audio Mix Strategy and Audio Menu System