Animating in 3ds Max: Constraints, Controllers, and Wire Parameters

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Free Online Course: Animating in 3ds Max: Constraints, Controllers, and Wire Parameters provided by LinkedIn Learning is a comprehensive online course, which lasts for 1-2 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Animating in 3ds Max: Constraints, Controllers, and Wire Parameters is taught by Brian Bradley.

Overview
  • Learn about some of the fundamental tools available in Autodesk 3ds Max for creating and controlling animations.

Syllabus
  • Introduction

    • Welcome
    • What you should know before watching this course
    • Using the exercise files
    • The 3ds Max project structure
    • File gamma and unit handling
    • What is an animation rig?
    • The importance of pivot points in animation
    1. Controllers
    • Understanding controllers
    • Accessing and working with controllers in the UI
    • Working with waveforms
    • Limit controller
    • The rotation and position list controllers: Part one
    • The rotation and position list controllers: Part two
    • Creating a reaction: Part one
    • Creating a reaction: Part two
    • Motion capture setup
    • Using motion capture
    • Using the Spring controller
    2. Constraints
    • Constraints explained
    • Using LookAt
    • Adding to a path
    • Forming an attachment
    • Creating a link
    • Handling orientation
    • Controlling position
    3. Wire Parameters
    • Wire parameters explained
    • Wiring example one
    • Wiring example two
    • Wiring example three
    Conclusion
    • What's next