Animating Cartoon Characters in Maya

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Free Online Course: Animating Cartoon Characters in Maya provided by LinkedIn Learning is a comprehensive online course, which lasts for 2-3 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Animating Cartoon Characters in Maya is taught by George Maestri.

Overview
  • Teaches simple steps to creating exaggerated cartoon animation in Maya, using principles such as squash and stretch, exaggeration, follow-through, and overlapping action.

Syllabus
  • Introduction

    • Welcome
    • Using the exercise files
    • Rig overview
    • Scene overview
    1. Animating a Cartoon Walk
    • Working out the basic timing
    • Blocking out footsteps
    • Animating the feet and hips
    • Adding squash and stretch on the body
    • Animating the arms
    • Fine-tuning the animation
    2. Straight Ahead: Creating a Jump
    • Anticipating the jump
    • The top pose of the jump
    • Making a landing
    • Follow-through and settle
    • Adding secondary motion
    3. Pose to Pose: Animating Changes in Mood
    • Using character sets
    • Blocking out basic poses
    • Timing the basic poses
    • Creating facial expressions
    • Blinks to add more life
    • Adding overlap and follow-through
    4. Animating a Zip Out
    • Creating the anticipation pose
    • Moving within a held pose
    • Animating a quick exit
    5. Finalizing and Rendering
    • Adding lights and background
    • Setting up render options
    • Finalizing render
    Conclusion
    • Next steps