3ds Max and V-Ray: Residential Exterior Materials

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Free Online Course: 3ds Max and V-Ray: Residential Exterior Materials provided by LinkedIn Learning is a comprehensive online course, which lasts for 2-3 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. 3ds Max and V-Ray: Residential Exterior Materials is taught by George Maestri.

Overview
  • Create custom materials for your architectural renderings and visualizations with 3ds Max, Substance Designer, V-Ray, and Bitmap2Material.

Syllabus
  • Introduction

    • Create realistic materials for 3D models
    • Get the most out of the exercise files
    • Set up the software
    1. Import Assets
    • Clean up the SketchUp model
    • Import from SketchUp
    • Layer the scene
    • Fix geometry issues
    2. UV Mapping
    • Organize geometry for UV mapping
    • Use Unwrap UVW
    • Adjust UV layouts
    • Finalize UVs
    • Use MapScaler
    3. Create Materials in V-Ray
    • Setting up V-Ray
    • Create physical materials for V-Ray
    • Understanding V-Ray materials
    • Displacement mapping in V-Ray
    4. Substance Materials in 3ds Max
    • Install the Substance plugins
    • Use the 3ds Max Asset Library
    • Import Substance materials to 3ds Max
    • Modify Substance materials in 3ds Max
    5. Create Substance Materials
    • Create a basic stucco material
    • Control relief and gloss
    • Expose Substance parameters
    • Add the material to 3ds Max
    • Adjust the stucco material
    6. Use Bitmap2Material To Create Materials
    • The Bitmap2Material application
    • Using Bitmap2Material inside 3dS Max
    • Export Bitmap2Material maps to bitmaps
    • Rescale maps with MapScaler
    • Build V-Ray materials with Bitmap2Material maps
    Conclusion
    • Next steps